Back to the Drawing Board

This week I went back to the drawing board. I drew all my thumbnails in sheets rather than as individual images. Trying to make nice-looking thumbnails as individual images just wasn't working for this stage of the project. "Make the thumbnails looser and quicker" and "It looks like you're trying to find the line in your drawings" were two pieces of feedback I was given. I tried to implement both pieces of feedback this week. In my drawing exercises, I've been trying to loosen up and commit to lines as well. Hopefully, this feedback and the current drawing exercises will translate into my larger practice as I continue to improve and build my skills.

There are a few changes in this sequence compared to the previous one. Logistically, the main character needed to view the characters as the camera would, so I moved her to the front of the bus and put her in a row facing the other riders. It provided an opportunity to add a sleeping character that she would trip over as she exited the bus. Her tripping and having a moment of stress also allowed me to experiment with the rules of the world, having some of the sleeping person's colors bleed onto her, showing that her self-image is impacted by direct contact with those around her. Having her miss the bus stop, and trip, and then be annoyed at her location adds to the quirkyness of her character. I want to find many opportunities for the character to show a range of emotions and inner turmoil (without making her suffer as a laughing stock for the audience).

Aside from the direct storyboarding process, I've been making some concept sketches to help me visualize the world I am building.

I know it's not directly related to the project, but I am including my drawing exercises in the documentation. I want to keep building my drawing and cinematography skills together. I also think the drawing exercises provide milestones that I can look back on when I see the progression of my project.

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The Beginning of the End